Graphics Demo

Aim of Software:

To Create three diffirent scenes that display combinations of diffirent Graphical Features.

Skills Demonstrated:

  • Basic OpenGL Skills (creating and changing shader, displaying textures, etc..)
  • Cube Maps
  • Height Maps
Scene 1:
  • Deffered Rendering
  • Ambient, diffuse and specular lighting
Scene 2:
  • Real Time Shadows
  • Particles
  • Post Processing (sobel-shader)
  • Shader effect to replace change colour over time
Scene 3:
  • Reflection
  • Another Scene within a scene using buffers
  • Hardware Skeletal Animation

 Click Here to download.